Sunday, December 23, 2012

Wednesday, September 19, 2012

Concept sketch for a current scene i'm Uving in 3ds Max

City Noir

First environment work in a while. A really fun piece. A real mix of inspirations here, Blade Runner, Akira, Batman, Naked Gun 2 1/2 etc.

Wednesday, August 8, 2012

A few concepts i'm working on at the moment.

The props are for a small scene I will render up in 3DS Max. The idea is i'm modelling Galileo's work station. I havn't done a large scale of props in a single scene before, nor have I touched much lighting, so this should be something to buzz my motivation in the coming weeks.

The next one is a sketch I did of s city skyline.

Sunday, July 8, 2012

Calling this one quits. It's just not working how I imagined. An example of how sometimes time is actually better spent abandoning a drawing rather than trying to make something that isn't working, work. I'd still like to approach this idea again in the future.

Sunday, June 24, 2012

Just a Thing I doodled

Did this friday while listening to The Thing directors commentary with Kurt Russell and John Carpenter. Havn't posted many sketches on this blog for a while, so may as well post this. Not the best composition, but i'll tighten it up and finish it soon.

Sunday, April 1, 2012

truck Final Render



Final Truck rendered in Marmoset. Few things which i could have fixed but its time to move on to something new.

Sunday, March 11, 2012

Raiders Truck - 3D




Model I've been working on. It's the Truck from Raiders of the Lost Ark. I've been doing lots of 3D recently, trying to branch off into other practical areas of game design. Main blockin is complete, going through to cleanup Ngons (:D) and other areas of serious mess!
Really loving the process

Friday, January 20, 2012

Childs Bedroom



Concept art for a scene my friend and i are working on. Its a creepy childs bedroom. Playing around with ideas for mood, lighting and potential props.

And this is how my initial ideas are born - Ugly scribbles on cartridge paper!